

How many MMOs produce few memorable experiences? I still remember so much from so many other MMORPGs I've played. Looking back, the amount of memorable experiences I had with the game were very little. The reward for the amount of effort put into the game is just too little, and while playing it genuinely feels like the amount of effort the developers put into the game is just too little to warrant such a time sink. Something like this would do TERA a lot of good - though it's unrealistic at this point in the game's development cycle. RaiderZ, a game very similar to TERA in the grind and combat, supplements the Monster Hunter-style combat with collecting monster body parts to make gear. But if I wanted to do that and have my efforts amount to something, shouldn't I just play Monster Hunter? There's just something about being able to solo a giant monster. It's why I played the game on and off for so long. Everyone knows it, and it's what keeps so many people playing the game. The only area in which TERA: Rising exceeds is its combat. It has a sort of Monster Hunter-feel, though less tight and rewarding. In a game that has: a half-baked crafting system that is easy to level and useless outside of crafting endgame equipment, a community more focused on being kawaii and ERPing in private than doing anything else, and literally nothing to do but grind is it worth it?ĭespite the complaints that you can't move while using skills, the combat is still fun.

But is it nice enough to suffer through the rest? You will be grinding for enchantment fodder for weeks. The enigma and spellbind process goes hand in hand with this, and is similarly fucking expensive.
#Tera rising game play full
There is no involved world or story to get involved with, no bustling community full of helpful and friendly people (my community optimism was quickly murdered with Rising). What you see is what you get: Pretty visuals, a decent combat system, and nothing else. There are not a lot of facets of the game, and despite its 3D visuals the TERA experience is very 2D in that it is flat. As it stands, I don't particularly hate it - but En Masse Entertainment isn't getting my money anymore and I've been logged off long enough for my guild to kick me. I've gone through periods of loving and hating the game. There's a lot to say on the topic of TERA, and not all of it is all that interesting. If you wanted to skip the rest and just take the above as the review, that is fine.
